Well here is my MidTerm assessment project!!
It is a small game called Global Nuclear War. It is a very simple console game but I had a blast doing it and worked pretty hard on it.
There is still a occasional bug that crashes it but I feel that fixing this one bug is not a major concern for me as I’m not trying to produce anything, just learn. The project got a little out of hand for me and the once neat code block design degenerated into a real mess. I feel that if i trashed it all and started again I would do a lot better, including range checks on my vector accesses.. witch is the error here, and going though and putting them all in is not teaching me anything and is but an exercise.
I feel I will be better served by trying to incorporate my lessons learnt into a new project rather than “fix” up this one.
Still this might hurt my mark, but I am not really a “mark whore”. I could have done a super simple version of the game and gotten a better score… but chose to experiment. The only thing I am really upset about is that in the adding of all the fluff I never got to put in the CPU player option :(
Still I had a lot of fun and SFML once I got it kinda working, was a real nice way to add some spice to the game. I intend to keep using it for my next project witch will be a similar simple type of thing but this time I will use 2D gfx powered by SFML! Though I have a break coming form UNI and it is semester renewal time so I’ll try and do something during this time as well.
–== Download == –
Global Nuclear War v1.0 (PC ONLY)
If you get a DLL error you may need to install this:
Microsoft Visual C++ 2010 Redistributable Package (x86) / Microsoft Visual C++ 2010 Redistributable Package (64bit)
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